Southeast Idaho Youth Football
League
2006 General Game Rules
Article I:
PLAYING RULES
Section
A: CURRENT NATIONAL FEDERATION OF STATE HIGH SCHOOL ASSOCIATION (NFHS) RULES OF
PLAY, WITH FREE SUBSTITUTION, WITH THE FOLLOWING MODIFICATIONS:
1.
The playing field dimensions will
be:
8th
grade: NFHS regulation size
7th
grade: NFHS regulation size
6th
grade: 80 yard field
5th
grade: 80 yard field
2.
The size of the balls to be used in
play:
8th
grade: NFHS regulation leather composite ball.
7th
grade: Youth leather composite ball.
6th
grade: Youth leather composite ball.
5th
grade: Youth leather composite ball.
3. Game time:
8th
grade: 10 minutes per quarter stop-clock.
7th
grade: 10 minutes per quarter stop-clock.
6th
grade: 8 minutes per quarter stop-clock.
5th
grade: 8 minutes per quarter stop-clock.
4. There will be an official Four-Minute
Playing Time Warning time stoppage during the 2nd and 4th
quarters by the referee. The Designated
Monitor shall confer with the Head Coach as to all players’ participation per
SIYFL Operating By-Laws Article VII, Section B, #13 (Minimum Playing Time
Rule). The official time stoppage shall
not exceed one minute, however, the Designated Monitor must determine if any player
has not met the required playing time and if needed, request that those players
not meeting the required playing time be inserted into the game as soon as
possible. Coaches will not be allowed on
the field during the time stoppage. The
Designated Monitor or League Director can have the game stopped at this point,
if deemed necessary, to ensure players are inserted into the game as soon as
possible.
Note
1: ALL grade levels will have 2-minute quarter breaks, 5-minute half time, and
3 timeouts per half.
5. Kick Off:
8th
grade: Current National Federation of State High School Association (NFHS)
rules are in effect.
7th
grade: Current NFHS rules are in effect.
There is no weight restriction for the kicker. This is a defensive position.
a.
Orange wristband players on the Kick
Off Return team must be positioned 10 to 12 yards from the free-kick line
(40-yard line for the kicking team) at the point of the kick.
b.
Orange wristband players cannot be
positioned as deep return players. They
must be placed on the front line of the return team at the point of the kick.
c.
Orange wristband players can drop back
into the return wedge as soon as the ball is kicked.
d.
The ball is considered dead at the
point of possession by an orange wristband player.
e.
There are no restrictions for orange
wristband players on the Kick Off team.
6th
and 5th grades: There is no kickoff.
The ball will be placed on the 30-yard line and play will commence from
there.
6.
Punts:
8th
grade: Current NFHS rules are in effect.
7th
grade: Current NFHS rules are in effect.
The punter must be at or under the ball carrying weight. This is an offensive ball carrying position.
a.
Orange wristband players must be on the
line of scrimmage prior to the punt.
b.
Orange wristband players must be within
or no wider than one yard from the “free blocking zone”, as defined in Article
IV, Section A, #3 rule.
c.
The ball is considered dead at the
point of possession by an orange wristband player.
d.
The restrictions apply to both Punt and
Punt Return teams.
6th
and 5th grade: The punt is a dead ball free kick.
a.
There is no weight restriction for the
punter, since this is a dead ball kick.
b.
The punt is considered a dead ball play
and a team must notify the officials of their intention to punt. 5th or 6th grade teams cannot
fake a punt.
c.
The referee will notify the opposing
team and coach of their intention to punt on the next play. The official shall then give the defensive
team time to get into formation prior to putting the ball in play.
d.
The ball will be long snapped from the
center.
e.
The offensive or defensive players are
not allowed to cross the line of scrimmage during the punt.
f.
Defensive team allowed to only four
players back to receive the punt. The
other 7 players must be within 5 yards of the line scrimmage.
g.
Undeclared punts made by the offensive
team will be returned to the original line of scrimmage and will be penalized 5
yards.
h.
The ball will be declared dead at the
point at which the receiving team has gained control of the ball. If the receiving back muffs the ball forward
or the receiving team blocks the punt forward, the ball is declared dead at the
point where it was first touched.
7.
Point-After-Touchdown (PAT)
Conversions:
8th grade:
Current NFHS rules are in effect with the following exceptions:
a.
Conversions may be made by passing or
running plays from scrimmage and will count 1 point and,
b.
Kicking of extra points will count 2
points.
7th
grade: Current NFHS rules are in effect with the following exceptions:
a.
Conversions may be made by passing or
running plays from scrimmage and will count 1 point and,
b.
Kicking of extra points will count 2
points.
c.
The kicker and holder must be at
or under the ball carrying weight. These
are offensive ball carrying positions.
6th
and 5th grades: Current NFHS
rules are in effect with the following exceptions:
a.
Conversions may be made by passing or
running plays from scrimmage and will count 1 point.
b.
Kicking of extra points will count 2
points.
c.
No weight restriction for the kicker
and holder.
d.
The kicking of a conversion attempt is
considered a dead ball play and a team must notify the officials of their
extra-point attempt. 5th or 6th grade
teams cannot fake an extra point kick.
e.
The referee will notify the opposing
team and coach of their intention to kick the conversion on the next play. The official shall then give the defensive
team time to get into formation prior to kicking the ball.
f.
The ball will be long snapped from the
center for kick attempts.
g.
The kicking team has five seconds to
kick the ball, after the ball in placed on the PAT block. The game official will begin his/her count
when the holder has control of the ball and places the ball down on the PAT
block. A delay of game penalty will be
enforced if the ball is not kicked within the five-second rule.
h.
The offensive or defensive players are
not allowed to cross the line of scrimmage during the kick attempt.
i.
Undeclared kicking conversions made by
the offensive team will be returned to the original line of scrimmage and will
be penalized 5 yards.
8. Field Goals:
8th
grade: Current NFHS rules are in effect and will count for 3 points.
7th
grade: Current NFHS rules are in effect and will count for 3 points. The kicker and holder must be at or
under the ball carrying weight. These
are offensive ball carrying positions.
6th
and 5th grades: Field goals will count for 3 points. Current NFHS
rules are in effect with the following exceptions:
a.
No weight restriction for the kicker
and holder.
b.
The field goal kick attempt is
considered a dead ball play and a team must notify the official of their field
goal attempt. 5th or 6th
grade teams cannot fake a field goal kick.
c.
The referee will notify the opposing
team and coach of their intention to kick a field goal on the next play. The official shall then give the defensive
team time to get into formation prior to kicking the play in play.
d.
The ball will be long snapped from the
center.
e.
The kicking team has five seconds to
kick the ball, after the ball in placed on the PAT block. The game official will begin his/her count
when the holder has control of the ball and places the ball down on the PAT
block. A delay of game penalty will be
enforced if the ball is not kicked within the five-second rule.
f.
The offensive or defensive players are
not allowed to cross the line of scrimmage during the kick.
g.
Undeclared kicks made by the offensive
team will be returned to the original line of scrimmage and will be penalized 5
yards.
h.
The ball will be declared dead at the
point at which the receiving team has gained control of the ball. If the receiving back muffs the ball forward
or the receiving team blocks the field goal attempt forward, the ball is
declared dead at the point where it was first touched.
9. Safety:
8th
grade: Current NFHS rules are in effect and will count for 2 points to the
opponent.
7th
grade: Current NFHS rules are in effect and will count for 2 points to the
opponent. There is no weight restriction
for the kicker or punter. This is a
defensive position.
a.
Orange wristband players on the Safety
Return team must be positioned 10 to 12 yards from the free-kick line (40-yard
line for the kicking team) at the point of the kick.
b.
Orange wristband players cannot be
positioned as deep return players. They
must be placed on the front line of the return team at the point of the kick.
c.
Orange wristband players can drop back
into the return wedge as soon as the ball is kicked.
d.
The ball is considered dead at the
point of possession by an orange wristband player.
e.
There are no restrictions for orange
wristband players on the Safety Kick team.
6th
and 5th grade: Current NFHS rules are in effect and will count
for 2 points to the opponent. The “free
kick” will be a punt by the offensive team.
The punt is a dead ball free kick by the offensive team from their 20yd
line.
a.
There is no weight restriction for the
punter, since this is a dead ball kick.
b.
The punt is considered a dead ball play.
c.
The referee will notify both teams of
the punt. The official shall then give
the defensive team time to get into formation prior to putting the ball in
play.
d.
The offensive and defensive players are
not allowed to cross the line of scrimmage during the punt.
e.
The ball will be declared dead at the
point at which the receiving team has gained control of the ball.
f.
If the receiving back muffs the ball
forward or the receiving team blocks the punt forward, the ball is declared
dead at the point where it was first touched.
Section
B: Teams must be ready to commence the game within 10 minutes of the scheduled
starting time. PENALTY: Forfeiture of
the game, with a 6‑0 score in favor of the opponent.
Section
C: The League or game officials reserve the right to suspend, postpone, or
cancel games due to weather, darkness, or other conditions necessary for the
safety of the players, coaches and spectators.
1.
Games suspended for weather, darkness,
or other will be considered a draw or tie if less than half of the game has
been played. If half or greater than
half of the game has been played, then the game will be considered
complete. In most cases, the League will
strive to play the game to half time, to be considered complete.
2.
If a suspended game has been considered
a draw or tie, and the outcome of this game affects the playoff team selection,
then the League will apply Article III: Tie Breaker rules.
Section
D: Mercy Rule - 24 point spread
1.
For 5th, 6th, 7th,
and 8th grades, once a team is down by 24 points, that team will
start all their offensive possessions at the mid-field point
(40yd line for 5th and 6th grade, 50yd line for 7th
and 8th grade).
2.
For 7th and 8th
grades, the losing team will not accept kick-offs and they will start their
offensive possession on the 50yd line after the winning team has scored.
3.
Normal play will resume when point
spread is 23 points or less.
Section
E: Traveling teams will be considered guests for the coin toss. For Pocatello games between two Pocatello
teams, the team that supplies the chain crew will be considered the home team.
Article II: FIELD RULES
Section
A: Parents, spectators, players, and coaches must maintain Good Sportsmanship
attitudes. No yelling or derogatory
remarks will be tolerated. The League or official/referee(s) reserves the right
to remove any parent, spectator, player, or coach from the field. Parents and spectators must also stay outside
the designated coaches box area on the fields.
Section
B: Coaches need to maintain good conduct of themselves, players, assistant
coaches, and spectators during the game.
Section
C: Coaches or person(s) on behalf of a coach, may observe, take written notes,
or videotape the playing of opposing teams only at League scheduled games so
long as observations or videotaping does not interfere with the playing of the
game.
Section
D: Coaches and players will be responsible for the cleanup of the field after
their game.
Section
E: Only players and coaches are allowed in the designated coaches’ box area on
the playing field.
Section
F: Ladders will not be allowed on or around the playing fields.
Section
G: Fixed signs/banners need to be placed a minimum safe distance of 20 feet
from all sidelines. Fixed signs/banners
are not allowed between the 5th and 6th grade fields at
Hawthorne Middle School in Pocatello.
Section
H: No alcoholic beverages or intoxicated behavior will be tolerated at any
SIYFL activities, including practices.
Section
I: Except for emergency vehicles, and SIYFL vehicles, NO vehicles shall be
driven or parked in the close proximity of the playing fields.
Article
III: TIE BREAKER
Section
A: Tie games will be decided by National Federation of State High School
Association’s 10-Yard Line Overtime Procedure.
Section
B: Division Ties will be decided in the following manner:
1.
Division record.
2.
Head-to-Head winner.
a.
Head-to-Head to determine playoff
seedings. When determining playoff
seedings, if four teams have the same division record, then head-to-head to
amongst the four teams will be applied.
b.
If the four teams have the same
head-to-head records amongst the four teams, then a random draw of names from a
hat will determine the playoff seeding.
3.
National Federation of State High
School Association’s 10-Yard Line Overtime Procedure (Kansas City Overtime).
Note
1: If possible, 10-Yard Line Overtime games will be played prior to the last
game of the regular season.
Article IV: GAME SCHEDULES
Section A: The League will separate the teams into
two divisions, depending on the number of teams in that grade. The League will
determine the format of play whether it will be A / B Divisions or an All Play
format.
Section
B: The teams may be
divided into A and B divisions, if possible, based on the prior year standings:
i. Transfer the #1 B prior year team to
the A Division, and,
ii. Transfer the lowest ranking team in
the prior year A Division to the B Division,
1. Head-to-head will break any ties.
iii. Possible transfer of #2 B prior year
team to the A Division, depending on strength of team, and/or,
iv. Possible transfer of next lowest
ranking team in the prior year A Division to the B Division, depending on total
number of teams and strength of team.
v. Transfer of teams to the A or B
Divisions, will be evaluated by the Board to determine the fairest play for
teams.
Section
C: The teams may be divided into two divisions with the All Play format, based
on the prior standings:
i.
The top two teams from the A and B
divisions, if necessary, will be separated in the two divisions.
ii.
The balance of the teams will be
separated based on strength of teams.
iii.
The League will strive to balance the
divisions based on the regular season wins/losses of all the teams from the
prior year.
Section
D: For 6th grade, the teams will be divided into two divisions, if
possible, based on the prior year 5th grade:
1.
Divisions will be based on, but not limited to:
i. Size
of area/community, number of new players, Expansion teams, Combo Teams (5th/6th),
strength of area, and overall record of team from 5th grade.
ii. The
divisions will either be created on the A / B Division or All Play formats.
Section E: For 5th
grade, the teams will be divided into two divisions, if possible, based on
overall coaching experience of the coaches and estimated strength of area. The League will strive to balance the
divisions.
Section
F: The League will create a third division and determine the order of play, if
needed.
Section G: The
League will create one division, if deemed necessary, for any grade.
Article V: PLAYOFFS
Section A: For “All Play” divisions,
the first place team in each division will play the second place team in the
other respective division. The two winning teams will advance to the
championship game while the losers will play in the consolation game.
Section B: For “A and B” divisions,
the first place team in “A” division will play the fourth place team in the “A”
division, while the second place team in the “A” division will play the third
place team in the “A” division in the playoffs.
The winners will advance to the championship game. This format of play will be done for both A
and B divisions.
1.
A and B divisions do not play each
other in the playoffs.
2.
No consolation games will be played
with this format.
3.
Teams that lose their playoff game will
return their equipment immediately following their game.
Section C: If there is only
one division, the first and fourth best record teams, and second and third best
record teams will play. The winners will advance to the championship game,
while the losers will play in the consolation game.
Section D: 5th grade
teams will not play post-season games (i.e. playoffs, consolation, or
championship games).
Article VI: PLAYING TIME SUMMARY
Section A: Minimum Playing Time Rule
for all players during regular season, playoff, consolation, and championship
games.
1. 5th
and 6th grade coaches are required to play each eligible player a
minimum of ten (10) live plays per game during regular season games, including
all playoff and championship games. A
player must play six (6) live plays the first half, and four (4) live plays the
second half prior to the 4-minute warning in the 4th quarter. A player must be inserted into the game on
the first offensive/defensive possession in the 4th quarter if that player has
not received his/her appropriate playing time.
A player must be placed into the game in their natural playing position
at the soonest available time. A “live
play” is defined as a play from the line of scrimmage on offense or defense, EXCLUDING PUNTS, PUNT RETURNS, FIELD
GOALS, AND POINT-AFTER-TOUCHDOWN (PAT) ATTEMPTS..
2. 7th
grade coaches are required to play each eligible player a minimum of ten (10)
live plays per game during regular season games, including all playoff and
championship games. A player must play six (6) live plays the first half, and
four (4) live plays the second half prior to the 4-minute warning in the 4th
quarter. A player must be inserted into
the game on the first offensive/defensive/special team possession in the 4th
quarter if that player has not received his/her appropriate playing time. A player must be placed into the game in
their natural playing position at the soonest available time. A “live play” is defined as a play from the
line of scrimmage on offense or defense and special team play. Playing time on special teams for 7th
grade (i.e. kick-offs, kick-off returns, punts, punt returns, PAT attempts, and
field goals) will only be considered as five live plays per game, regardless of
the number of times the special team was on the field.
3. 8th grade coaches are required to
play each eligible player a minimum of ten (10) live plays per game during
regular season games, including all playoff and championship games. A player
must play six (6) live plays the first half, and four (4) live plays the second
half prior to the 4-minute warning in the 4th quarter. A player must be inserted into the game on
the first offensive/defensive/special team possession in the 4th
quarter if that player has not received his/her appropriate playing time. A player must be placed into the game in
their natural playing position at the soonest available time. A “live play” is defined as a play from the
line of scrimmage on offense or defense and special team play. Playing time on special teams for 8th
grade (i.e. kick-offs, kick-off returns, punts, punt returns, PAT attempts, and
field goals) can be considered as ten live plays per game, regardless of the
number of times the special team was on the field.